![]() ![]() The only recognizable features left upon this form of Necromorph is the general shape of its skin, the silhoutte of the head, and the unchanged limbs dangling at its sides. Lacking both the coordination and muscle mass demanded to efficiently kill, the unlucky victims and corpses transformed into a Lurker are treated more like a lump of biomass than an existing template, around which the pathogen recombines it into an offensive form. This emphasizes the above point, as your focus should be staying alive rather than killing all of the Necromorphs as quickly as possible.Lurkers are an extensively mutated Necromorph form, sporting a number of adaptations to facilitate ranged and low-gravity combat. Just a theory, but I believe the fight is time-based rather than enemy count based, as you should reach the end of the trip with a small amount of oxygen left.If you turn around and see a Necromorph that may have been sitting there for a while, just shoot him once and look for others, focusing on him only once you have confirmed that there aren't any others ready to attack. Focus your fire on the last Necromorph, as the others will not attack and will give you time. If there are multiple Necromorphs ready to attack, shoot each Necromorph once with a low damage gun such as the pulse rifle.Shooting a tentacle will cause the Necromorph to give up on it's attack, even if you do not do enough damage to remove a limb.You need to spot the Necromorph the instant he shows himself in a window. I remember having some trouble with the elevator, but here are some tips: If shot: Delay for a few more seconds and retreat.Delaying for a few seconds to give you a chance to attack.Choosing a window and displaying their tentacles (weak point). ![]()
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